Poll

Next big thing to work on

Second hand aircraft market
5 (27.8%)
Mobile web version
3 (16.7%)
Space and Beyond
4 (22.2%)
Stock Market
5 (27.8%)
Others (please leave comment)
1 (5.6%)

Total Members Voted: 18

Author Topic: Poll: Next big change that we should work on  (Read 542 times)

patson

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Poll: Next big change that we should work on
« on: September 05, 2018, 02:03:03 am »
Just thinking what's the next big thing I should be working on. Here are some ideas :)

1. Second hand aircraft market
2. Mobile web version (current mobile version is not too playable)
3. Space and Beyond!
4. Stock market
5. Something else???

Please vote on top
« Last Edit: September 05, 2018, 02:04:38 am by patson »

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owsen

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Re: Poll: Next big change that we should work on
« Reply #1 on: September 05, 2018, 02:37:24 am »
I personally find the mobile version pretty functional. I can effectively change prices and route frequencies etc. The only lacking thing is the interaction with the map. I would much prefer Second hand aircraft markets or stock markets. The former provides newer players with access to higher end aircraft at a smaller cost, even if it does mean that the planes may need to be replaced sooner. The latter is pretty good end game content imo.
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Catweazle

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Re: Poll: Next big change that we should work on
« Reply #2 on: September 05, 2018, 03:26:29 am »
Honestly the only interesting one on the list for me is stockmarket - but i'd much rather there was more work on the "scale-able" championship points, and adding more links between existing functions (eg when viewing airport, show a clickable list of all your routes from your base there).

The stockmarket will be diabolical if executed badly, has potential to inject huge amount of cash. How would takeovers work?

One of the main things i like about the game is it can survive a few days with minimal maintenance. It's actually an excellent and elegant 'airline management tycoon' game. Would it be possible to have a 'beta test environment' before introducing major changes to live system for next major release?

Andrew

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Re: Poll: Next big change that we should work on
« Reply #3 on: September 05, 2018, 05:43:14 am »
Honestly the only interesting one on the list for me is stockmarket - but i'd much rather there was more work on the "scale-able" championship points, and adding more links between existing functions (eg when viewing airport, show a clickable list of all your routes from your base there).

The stockmarket will be diabolical if executed badly, has potential to inject huge amount of cash. How would takeovers work?

One of the main things i like about the game is it can survive a few days with minimal maintenance. It's actually an excellent and elegant 'airline management tycoon' game. Would it be possible to have a 'beta test environment' before introducing major changes to live system for next major release?

I think he's talking about big projects here as opposed to small changes and fixes. Presumbably he will keep working on the reputation and championship points system, as well as lots of other changes as people suggest them, but these are small things and need to be taken step by step.
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Lawrencelot

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Re: Poll: Next big change that we should work on
« Reply #4 on: September 05, 2018, 09:12:21 pm »
The mobile version just needs working sliders, then it's playable. Some optimization after that would be nice but just extra.

Voted space and beyond but other options seem fun too!
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AlpineUngulate

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Re: Poll: Next big change that we should work on
« Reply #5 on: September 05, 2018, 10:02:06 pm »
I've been trying to think about good end-game content but it's a little tricky.

One thing a lot of incremental progress-type games do is let you restart in some sort of "prestige mode" where you restart and rebuild from 0, but get a permanent bonus that allows you to progress a little farther and faster.

The positive of this is it gives something obvious for the elite airlines like ALEX, Starlight, StandardAir, and AirCanada things to do. The downside of this is that in a competitive game it would be terrible to go up against an airline run by someone with more experience and with additional advantages over you.

Not sure about this idea, but I thought I'd see what people think.

alex

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Re: Poll: Next big change that we should work on
« Reply #6 on: September 05, 2018, 10:15:37 pm »
It would be hilariously disruptive, and probably collapse almost every smaller airline's revenues in the short term, if any of the top 5-6 airlines reset themselves. (The other top airlines would see a big boost from removal of pressure on their big money international routes.)

patson

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Re: Poll: Next big change that we should work on
« Reply #7 on: September 05, 2018, 10:32:26 pm »
Lol I can run an experiment locally and tell you the results :P
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AlpineUngulate

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Re: Poll: Next big change that we should work on
« Reply #8 on: September 05, 2018, 10:38:34 pm »
A non-trivial worry I have about the end-state of the game is that economic profits get competed down to zero, and eventually, even marginal profits get competed down to zero, until many airlines go bankrupt because they invested in big base expansions back when it was worth it to pay those exponentially-increasing costs.

I just see the profit crunch happening everywhere. I can respond to it rationally for a long while, and I'm in no danger of collapse or anything, but I dunno, I think by October or November we'll reach a situation where big airlines can go negative if they aren't tended to regularly.
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alex

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Re: Poll: Next big change that we should work on
« Reply #9 on: September 05, 2018, 11:09:13 pm »
Well, the fundamental structure of the game means that the game changes irreversibly (for all players) as the player base grows and airlines mature.

I think that, absent some kind of continuing expansion of the game's geography (i.e. the space game), the right way for the game to work is with periodic resets. Call them "Seasons"; this is Season 0, where we are still developing features and such, and future seasons would have a predefined length and some kind of final win condition. As time went on they would probably involve varying scenarios as well (like, say World War, where two blocs of countries can no longer fly routes to each other).
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patson

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Re: Poll: Next big change that we should work on
« Reply #10 on: September 05, 2018, 11:37:08 pm »
Ya...I'm also thinking about endgame.. that's  why I brought up the space idea (suggested by my inlaw and nephew)

Another thing that I actually started implementing but never actually completed is costly airport/city projects. I think it could be a fun concept though I haven't found any good way to implement it.

Another thing is a dynamic change of world conditions as many of you have suggested. The way the code currently structured the airport population and charms can indeed change dynamically and generate different result. This can combine with the user project  I mentioned. For example an airline can invest in rapid transit to the airport to increase the population coverage of it. But again those are big changes and I need to make sure they bring a lot of fun values to the game before I go with it


On the other end.i feel like the 2nd hand airplane market is probably a mid size project (probably one weekend ) so I'm going to work on that next :)

I'm also surprised with the  interest in space and beyond...I thought noone liked it ;)

alex

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Re: Poll: Next big change that we should work on
« Reply #11 on: September 05, 2018, 11:39:43 pm »
I think changing conditions as scenarios would work well, but I think changing conditions mid-game would not be very fun. Airlines in this game just do not have a much ability to restructure the parts of themselves already established. What they do have is the ability to adjust their future expansion plans in response to new conditions.

But I agree that the resale market is a much simpler project.

patson

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Re: Poll: Next big change that we should work on
« Reply #12 on: September 06, 2018, 12:32:11 am »
I think changing conditions as scenarios would work well, but I think changing conditions mid-game would not be very fun. Airlines in this game just do not have a much ability to restructure the parts of themselves already established. What they do have is the ability to adjust their future expansion plans in response to new conditions.

But I agree that the resale market is a much simpler project.

100% Agreed. Very slow change of predictable game condition might work . For example my very very very original thought for this game is one airline can try to develop a mid size city into a major traffic hub. For example if an airport is getting extremely high air traffic in a very small town, that small town will grow to a bigger size the next year....or something along that line :)

t1853

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Re: Poll: Next big change that we should work on
« Reply #13 on: September 06, 2018, 12:48:25 am »
A non-trivial worry I have about the end-state of the game is that economic profits get competed down to zero, and eventually, even marginal profits get competed down to zero, until many airlines go bankrupt because they invested in big base expansions back when it was worth it to pay those exponentially-increasing costs.

I just see the profit crunch happening everywhere. I can respond to it rationally for a long while, and I'm in no danger of collapse or anything, but I dunno, I think by October or November we'll reach a situation where big airlines can go negative if they aren't tended to regularly.

I'm actually starting to note this. Most of the routes have an ideal price, but the competition keeps driving it down until it hits zero and goes below margin in highly competitive markets. While massive restructuring is possible, you'd need a large amount of cash in reserve to keep you afloat as you rebuilt and hope that someone didn't target you while you restructured.


I actually thought the second hand airplane market was something of a good humored joke, perpetually bound to be "the upcoming update" week after week, until the login notice was removed recently. I would be rather excited to see this as it being similar to the stock market in being another way for airlines to indirectly interact with one another.

patson

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Re: Poll: Next big change that we should work on
« Reply #14 on: September 06, 2018, 03:21:37 am »
A non-trivial worry I have about the end-state of the game is that economic profits get competed down to zero, and eventually, even marginal profits get competed down to zero, until many airlines go bankrupt because they invested in big base expansions back when it was worth it to pay those exponentially-increasing costs.

I just see the profit crunch happening everywhere. I can respond to it rationally for a long while, and I'm in no danger of collapse or anything, but I dunno, I think by October or November we'll reach a situation where big airlines can go negative if they aren't tended to regularly.

I'm actually starting to note this. Most of the routes have an ideal price, but the competition keeps driving it down until it hits zero and goes below margin in highly competitive markets. While massive restructuring is possible, you'd need a large amount of cash in reserve to keep you afloat as you rebuilt and hope that someone didn't target you while you restructured.


I actually thought the second hand airplane market was something of a good humored joke, perpetually bound to be "the upcoming update" week after week, until the login notice was removed recently. I would be rather excited to see this as it being similar to the stock market in being another way for airlines to indirectly interact with one another.


Sorry about the delay of 2nd hand market. I started implementing it tonight and it's a bit ahead of schedule. So it's possible to be released in the next few days

Stay tuned :D
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