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Topic Summary

Posted by: Morb
« on: October 12, 2020, 12:53:52 pm »

The problem with the first two is that they only work, if there was an effective way to prevent people from having more than one airline. Else you could just start with several and merge them later by paying not much. Also with the first one you open the possibility to boost other players by selling them very cheap planes. Another problem with the merging is the current hub limit (no idea how this will be in v2).
Posted by: camron
« on: October 09, 2020, 03:58:25 am »

the first 2 would add more to the game than the last. if you did do no. 3 it should be optional, IMO.
Posted by: NorthCoast
« on: October 08, 2020, 12:02:36 pm »

I have some suggestions for V2.

Improved second hand aircraft market

Right now if you want to sell an aircraft you just click "sell" and you got the money immediately. It's a fixed amount, no negotiation possible. Same if you want to buy a second-hand aircraft. I thought this could be done better by making it a real market. In other words, if you got an aircraft you want to sell you can put it on a list against a certain proposed price. Other airlines can then view the aircraft as available for sale. They can either accept the proposed price, or they can make a bid. If they accept the proposed price, they get the aircraft immediately. If they make a bid, the selling airline can either accept or deny that bid. If the selling airline accepts, the plane is sold for the bid price. It's a way for buying airlines to get the plane cheaper, but with less certainty and they have to wait until the selling airline makes a decision. Meanwhile, accepting a bid is a way for the selling airline to sell the plane faster but for less money.

Sell airline

Just like selling a second-hand aircraft, you should also be able to sell an entire airline. Right now if you want to start over you just click "declare bankruptcy" or "rebuild airline". Your entire airline is gone and you get the money, all in an instant. Convenient, but less realistic. So my proposal is that you can offer your airline for sale in the same way as a second-hand aircraft. If another airline buys it, the entire fleet and route network is merged into the buying airline. The selling airline gets whatever amount of money was agreed on in the negotiation process. Overlapping hubs are merged, the home base of the selling airline is converted into a hub.

Split out service level

Right now the service level is just a number, it can't be specified any further. It's meaningless. However how much fun would it be if you can split it out, decide on what exactly you offer on your flights and for which price. You can decide on luggage allowance for example, do you offer free checked luggage or do you charge for it? And how much? As for the virtual passengers, some will travel with checked luggage and some without. This influences their choice of airline. Also, do you provide free food and drinks on board or do you have a buy-on-board program? What exactly do you provide your passengers with? What prices do you charge? Again, different virtual passengers might have different preferences.

I think these would make nice additions to the game.