Airline Club

General Category => General Discussion => Topic started by: patson on November 10, 2019, 11:40:24 pm

Title: Major upgrade and fixes deployed!!!
Post by: patson on November 10, 2019, 11:40:24 pm
 ;D ;D ;D


After few days of sweating hard work (and punches several holes in the wall), I have finally pushed out a major framework upgrade along with alot of fixes.

The Goal of this release is not to add new functionalities but to replace modules and fix codes that are suspicious of causing unstable game system observed in the last few months. My hope is that I could at least get the game up-to-dated and to a stable running state, before I embark on any V2 developments again.

You might not notice the fixes right the way, however, several major items are addressed:

1. Loading time and memory usage on loading Passenger Flight Map. It was using too much memory and eventually brought down the whole systems. This should not happen anymore
2. Several fixes are also applied to the in-game chat:
  - It should no longer connect/disconnect so often
  - Upon reconnecting, it should no longer duplicate messages
  - It should no longer leak sockets/memories
3. Upgrade the frameworks(Play, Akka) and language (Scala) to the latest versions - this is assuming that the new version is more stable, efficient and uses less memory - might not be entirely true...but o well ...

My apology that I do not really conduct a huge amount of testing. I kinda push it out and hope that it will work (or it will blow up by you guys, which are the ideal testers :) )

Hopefully the game will hold up and do not see so many crashes anymore

Happy flying!!!  :D