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Messages - Cleared2land

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Version 2 Bug reports / No available loan
« on: December 10, 2020, 05:31:09 am »
There are no options to take a loan despite showing an available amount to borrow.
Regards, CSA

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Version 2 Bug reports / Fuel price not changing
« on: December 10, 2020, 05:25:43 am »
So far I have found this bug - Oil price is the same for all the oil policy options ($70). But actual price says something different.
(What comes to my mind is that more weeks will be needed to "create" proper price as it is all new???)
Regards, CSA

3
Under Development / Wish List / Suggestions / Re: Icons for Alliances
« on: February 28, 2020, 05:30:31 am »
Yeah, it would be cool to have an alliance logo next to airline logo at the Rivals tab  :)

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Bug Reports / Plane Selling BUG - Important!!!
« on: February 23, 2020, 08:32:08 pm »
Hello! Please check the possible bug with selling planes. The price is the same (higher than should be) whatever the plane condition is!!!
I hope you read this soon. For some reason chat is disabled for me when at work  :-\

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That's understandable. I have not checked all the new model data, but at least for 737 MAX 9 the fuel burn was reduced a lot, from 966 to 805.
With so many new models there can be some very similar planes or at least the 737 and 320 family should be. Let it be a question of popularity when it comes to these two  ;)

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That'a long list!!!  8)
Please try to update data for A320NEO family and make it comparable to 737MAX. You have made 737MAX8 and MAX9 too good now. 737s and 320s are a backbone of many player's fleet...

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1. If an airplane model is not having much demand, it will have a slight discount (up to 20% off), the construction time will as well be reduced (up to 50% off)
- This one is good / Meaning that even those not-so-good models will find their buyers

2. Favorite/discount model :
  1. Each airlines can pick at most 1 model and mark it as favorite
  - Well... 2 would be better  :)

  2. The airline has to own at least 5% of the model in service globally. (this makes it easier for airline to obtain the status on less popular airplane model)
  - No please. In most cases only the big airlines would benefit of this.
 
  3. Volume purchasing/maintenance discount will be applied to the model. however its benefit will be reduced for bigger model (for example A380 will likely have only 1-2% discount).
  - As I have suggested earlier the maintenance discount would be nice. Let the airlines/players build their maintenance facility for just and only two plane models

  4. Airlines can only change the favorite every 50 turns (to avoid airlines by switching models in the same term and buy airplanes different models with discounts)
  - The maintenance facility might be handled on the office page, same as a lounge. It should cost some money (for small model less, for A380 a lot = so that it would
    be fair for big and small airlines)
    And yes, it could be changed, whenever, but would cost money to be spent again for different hangar/maintenance facility
   
  5. Final price will NEVER be below 80% (combined with discount from big point 1)
  - When it comes to purchasing new planes there is already point nr1 for not so favorite planes.
    And for those popular it would be realistic to make discount possible for buying more of them at the same time. Bigger planes will have smaller discount (for example
    10 EMB-120 = 20% discont per one plane while 10 A380 = 2% discount per one)

3. Adding stats on the top 5 operators of each airplane model and how many airplanes are in service
  - Yes, the more stats the better :-)
    For the actual statistic - Can the Ranking tab be expanded not only for the whole world but also for each continent? So more of us could see how their airline is
    doing
  :)

4. Will NOT have discount based on home base as proposed earlier on
  - Agree, not very realistic

What I think:
a) The goal should be to encourage the players to buy even those "bad planes" because they can be even cheaper if there is no demand for them - this would create opportunity to make a "great deal for few bucks" while keeping things fair for everyone

b) Make the game updates semi-realistic = Manufacturer: "Ou, you want to buy many planes from us? We will give you a discount"

c) Keep it balanced = Starting airline could choose/build an hangar for EMB-120 (for ex. 5M USD) giving 10% maintenance discount and C. Caravan (like 2M USD) giving 20% maint. discoun. When grow bigger the facility can be changed for A320 or B737 (100M USD) with 5% maintenance discount and so on... Everyone would benefit from it
This would make the players to think more about their fleet composition, which might be more unified (Of course we can have up to 10 plane models but it would be more beneficial to have A320neo or B738-8MAX  not both of them at the same time because for one of them there would be maintenace discount).

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Under Development / Wish List / Suggestions / Re: v1.2 planning!
« on: February 08, 2020, 02:29:18 pm »
Hello Patson!  :)

Would you consider my proposal about airplane maintenance?
What I realy like about this game is it's pretty realistic in many aspects.
And I'm afraid that adding a discount on airplane maintenance based on a manufacturer/home base in not very realistic.

How about adding a possibility to "build" a maintenance hangar - exactly the same way as we can build a lounge? It could be pretty cheap or free, it's up to you. For each airline base there could be max two hangars. And to make thinks more challenging, there could not be hangars for Airbus and Boeing at the same time. So players could create cheaper maintenance for example Airbus+Bombardier or Boeing+Embraer etc. Some of the new plane types (I don't know which are going to be added) could be together in other groups.

Other way could be more simple, not depending on each hub. In Office tab there could be a choice to choose two manufacturers for which you want to have a discount globaly.

Anyway I mean it would be nice if players could have a possibility to actively influence their maintenance discount wherever a hub is.

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