This might be a bit of a rant.
So right now, routes in the game are sorted into three categories: domestic, regional, intercontinental. While pretty intuitive, it has some interesting consequences that disadvantages certain regions and countries and advantages others.
In general, the system is advantageous for airlines based in large countries (USA, Russia, China, etc.) and disadvantages smaller countries.
First, domestic flight - because the limit for domestic flights is so large, airlines in large countries can create tons of domestic routes, while those in smaller countries can create very few or none at all. This means smaller countries have to create regional routes, and these get used up more quickly than domestic flights. The limit on intercontinental flights disadvantages airlines located at the border of two or more continents, and this is especially the case for the Middle East, Southern Europe and North Africa.
Now I'm going to list some extreme examples to make my case.
Moscow to Vladivostok counts as a domestic flight, despite being as long as many intercontinental flights.
Istanbul Ataturk is technically located in Europe, while Istanbul Sabiha Gokcen is technically in Asia. So if you want to create a flight from Europe to the less crowded Sabiha Gokcen, that counts as an intercontinental flight. And same thing if you want to fly from Asia to Ataturk.
Anyway, this is about changes, so what I'm proposing is, instead of categorizing routes like this, categorize them based on distance instead. As an example, you can follow Eurocontrol, which defines short-haul routes as shorter than 1,500 km (810 nmi), medium-haul between 1,500 and 4,000 km (810 and 2,160 nmi) and long-haul routes as longer than 4,000 km (2,200 nmi). Alternatively, categorizing based on flight time will achieve the same purpose. Of course, the limits will still be there, and follow the same pattern, with short-haul having most routes, then medium-haul, then long-haul.
So that's my proposal. Hope you consider it.