Author Topic: Future Game reset - new ideas and game mechanics. Airline-club V2 woot woot  (Read 1989 times)

bluesky

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I'm going to suggest something weird and will probably get some flak, but f it.

What if you randomized a bit the countries income lvl and even the cities populations?

ATM there are some obviously better countries that you can't really ignore if you want to be #1. I fear that all the most experienced players will all create HQ's in JFK, LHR, HND and FRA. I'm sure as hell will.
I think the game would be hell of a lot more fun if the pop and income were a bit more spread out and not so concentrated on europe. Imagine if South Africa end up with an income lvl of 49 while Germany gets 28, imagine if Las Vegas had 12mi pop and Tokyo only 600k. There could be a lot of different strategies and would be way more fun trying to find good routes in a new world.
I know that this would throw any kind of IRL resemblance to the bin, but tbh, all planes are ridiculously far from IRL performance and the income lvl system is a little broken, anyone trying some real roleplay can't do it anyway, so you might as well go nuts.
I would love that way more than any new feature.

I've always liked the Space and Beyond thingy because of this, you don't need to be restricted by IRL numbers, you can create what's more fun to play.
My dream would be a random world with random countries and ****, but I know that would take a ridiculous amount of work.
Randomizing the cities pop and countries income level is crazy easy tho. So easy actually, that I did it myself with the cities pop. (crude tho, just multiplied the city pop by a random number between 0.01 and 4)
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