Author Topic: Future Game reset - new ideas and game mechanics. Airline-club V2 woot woot  (Read 1973 times)

Denson

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Some ideas for V2:

- An advanced aircraft scheduling system, allowing one aircraft to fly multiple routes. That's how it's done in real life too. Would greatly appreciate the possibility to generate a weekly schedule for each aircraft that can contain multiple routes. Of course with the possibility of easily transferring a flight from one aircraft to another without having to reconfigure it.

- Variation in ticket prices. As it is now, all seats for a certain class are sold at the same price. That's not realistic, in real life there are different prices for each seat or number of seats. Some airlines keep their minimum and maximum ticket prices close together, offering little variation. Others have larger differences, allowing some seats to be extremely cheap while others are expensive.

- Specification of service level. In the current game, service level is just a number. I would like to specify the details, like for example do you charge for checked luggage or not and how much? If you charge for it, this will generate ancillary revenue however not from everyone as there will be passengers without checked luggage. Also will you provide free meals / snacks on board or do you charge for them? And if you charge for them, how much?
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